It changes enough that you need to consider the moves you make and the units you use on each map carefully + Hard mode is much more challenging than normal (the game's director says he couldn't beat the game himself on Hard). These decisions come often and they change what battles you enter and where you go You can talk to your allies to get their input, and I've found my choice swayed more than once by what they had to say. + Decisions matter - there are many decisions in the game where each answer has genuine merit and its hard to choose. There are a lot of minor characters that get ample screen time and it helps flesh out the world + Story is great - It's a slow burn about three neighbouring nations with different ideals competing for resources. ![]() The roster is large (30 characters) with distinct movesets that are all useful in their own way grass, water, pavement) affects gameplay. + Gameplay is excellent - varied maps, terrain you're standing on (e.g. I wouldn't recommend this game to everyone, but if its for you then you're in for a wonderful time This has become one of my favourite games, but there are some notable negatives to it that I think will be a deal breaker to some. ![]() Push the enemy into the electrified water to see sparks fly For example, use fire to melt icy terrain, then use lightning to electrocute it. Elemental chain reactions are also an important part of combat. You can also flank enemies on both sides, then strike from behind for a powerful follow-up attack. Position units on higher ground to take control of the battlefield and gain the advantage with increased range.
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